Soar, shoot and dodge - but don't stop moving!
A Ludum Dare game
This game was originally made during the 40th Ludum Dare game jam, under the label 'The Floor Is Lava'. I participated in the compo, which means that the game was made from scratch in 48 hours. After the jam ended, I got loads of useful feedback, and I decided to continue development. In the last few weeks of 2017, I've expanded, improved and iterated upon the game I made. Since then, it's been rebranded 'Comet Crasher', and the game is now in the process of being released on Steam.